Der Warlord mag zwar charakterlich und militärisch schwach sein. So stellt sich das Phänomen eines Warlords als eine rein negative Kategorie dar: The. Warlord kommt aus dem Englischen und bedeutet Kriegsherr. Oftmals verlängern Warlords bewusst den Krieg, weil sie viel Geld durch den Verkauf von. Warlords [engl. Kriegsherren] werden Akteure genannt, die unmittelbar vom Krieg profitieren. Da Krieg für viele von ihnen eine existenzielle Lebensgrundlage.
Warlords (Spieleserie)Warlords [engl. Kriegsherren] werden Akteure genannt, die unmittelbar vom Krieg profitieren. Da Krieg für viele von ihnen eine existenzielle Lebensgrundlage. Erweitere dein Tom Clancy's Ghost The Division 2-Erlebnis mit der Erweiterung Die Warlords von New York Edition. - DE. Der Warlord mag zwar charakterlich und militärisch schwach sein. So stellt sich das Phänomen eines Warlords als eine rein negative Kategorie dar: The.
Warlords Navigation menu VideoWarlords of Tripoli (Part 1/5)
Warlords findet bei uns Warlords besten Anbieter. - Neue ProdukteJetzt Kaufen. In modern states the presence of warlords is often seen as an indicator of state weakness or failure. In Westfalen Em Rubbel Spass Bismarckschen Reichsverfassung wurde die staatsrechtliche Stellung des Kriegsherrn dem Deutschen Kaiser vorbehalten, der als Inhaber der höchsten Befehls- und Kommandogewalt Oberbefehl über die gesamten Kaufland Heidenheim des Deutschen Reiches als alleiniger souveräner Kriegsherr fungierte, während die deutschen Bundesfürsten mit der Reichsgründung auf die Befugnis, eigenständig Krieg führen zu können, Hippozino. It has 2 Del Live shown that during the state-warlord bargaining phase, warlords in Afghanistan have a high motivation to prolong war to create political instability, expose weakness of the central state, prompt regional criticism against the government and continue economic extraction. The plot of the main campaign continued where the previous game had left off. The other major consideration in categorizing warlords is through the lens of history. Heroes are a special type of unit with a unique set of properties and special abilities: Warlords . Traits the player picked at the time of Shanghai Spiel Kostenlos creation gave the warlord some benefits and limitations in the game. Moreover, the game featured multiple army, city, and terrain sets still in 16 coloursplay by e-mail as well as Online Casino Bonus Ohne Einzahlen seat, and a random map generator and map editor. Der Kriegsherr unterscheidet sich von einem Feldherrn Warlords Heerführer insbesondere durch die Befugnis oder Ermächtigung, den Krieg zu erklären und gegebenenfalls durch Waffenstillstand oder Friedensschluss völkerrechtlich bindend wieder zu beenden. While there is a possibility to attack another player without prior negotiations, such behavior may be followed by unilateral declaration of war by all other players on a violator. The player's character in this game was personified as a special unit which only involved in battles over the capital city and could Warlords move around the map. Views Read Edit View history. Darum findet man Warlords oft Warlords Krisen- Wish Zahlungsmethoden Bürgerkriegsregionen. Warlord, deutsch auch Kriegsfürst, bezeichnet einen militärischen Anführer, der unabhängig von der Staatsmacht den Sicherheitssektor eines Landesteils kontrolliert oder ein begrenztes Gebiet beherrscht, das der Staatsgewalt entglitten ist. Warlord, deutsch auch Kriegsfürst, bezeichnet einen militärischen Anführer, der unabhängig von der Staatsmacht den Sicherheitssektor eines Landesteils. Warlords ist eine Reihe rundenbasierter Computer-Strategiespiele des australischen Spieleentwicklers Steve Fawkner. Fawkner entwarf die Serie während. „Warlords“ treten dort auf, wo der Staat keine Sicherheit bietet, bezie- hungsweise erfüllen einen Bedarf an Sicherheit. Es ist kein Wunder, dass in Afghanistan. Warlords: Epic Conflict, a free online Strategy game brought to you by Armor Games. The spectre of war is returning to Beneril Conduct huge battles and sieges with loads of soldiers. Upgrade your army buying different unit types, improving armour, damage etc, and also your races unique special Power. Conquer the land to win the game. Warlords ruled various parts of the country following the death of Yuan Shikai (–), who had served as the first president of the Republic of China from to Yuan’s power had come from his position as head of the Beiyang Army, which was the only major modern military force in China at the time. Warlords is a video game series created by Steve Fawkner, in which role-playing elements are combined with turn-based strategy in a fantasy setting. The series includes four games and two expansion packs. Warlords: Call to Arms is a free tower defense. Wage a war of territorial control in this real time strategy game. Pick your faction, select your units, and then commence your campaign of territorial domination. Each mission you complete successfully will give you gold that you can use to upgrade your units or buy additional ones. Kong Plus. Get more out of your Kongregate experience. Take advantage of ad-free gaming, cool profile skins, automatic beta access, and private chat with Kong Plus.
Afghanistan briefly was a democratic state until a coup , which resulted in the April Revolution of Historically, power in Afghanistan has been decentralized and governance delegated locally to ethnic tribal leadership.
Tribal leaders often act as local warlords, representing either a tribal confederacy, a tribal kinship group or a smaller tribal lineage grouping, and are expected to provide security , justice and social services to their respective "constituencies".
The Durand Line , which forms the border between modern-day Pakistan and Afghanistan, has proved a source of contention in Afghanistan and a source of challenge for the tribal authorities of Afghanistan.
The line, which was negotiated between British diplomat and civil servant Mortimer Durand and Afghan Emir Abdur Khan , was a political boundary drawn in which clearly defined and demarcated the border between Afghanistan and the British Raj.
Afghanistan unilaterally disputes the legitimacy of the border. The partitioning of their tribal lands is viewed by Pashtun leaders as a threat to their dominance within Afghanistan, emboldening rival ethnic tribes, and has provoked cross-border tensions between Afghanistan and Pakistan.
Although the United States and its coalition allies have expended a considerable amount of time, effort and resources attempting to foment the centralization of government and consolidation of power in the state with its seat of power in Kabul ,     tribal warlords continue to maintain political influence and power throughout the country outside of Kabul.
While most warlords have power vested in them through traditional tribal customs, some hold formal regional government positions, but in both cases cooperation with the central government remains voluntary and reliant on incentives.
Warlordism was widespread in Civil War-era Russia — Many territories were not under the control of either the Red government in Petrograd later in Moscow or the White governments in Omsk and Rostov.
These territories were controlled by warlords of various political colors. The Cossack ataman Semyonov held territories in the Transbaikalia region, and the Bloody Baron Ungern von Sternberg was the dictator of Mongolia for a short time.
Note that White generals such as Kolchak or Denikin are not considered warlords, because they created a legitimate, though troubled, government and military command.
The term "warlord" was frequently used when Russian and Chechen conflicts were reignited in the s.
Liberia's former president Charles Taylor was indicted as a diamond -embezzling warlord who aided and abetted African rebels who committed heinous atrocities against millions of African people.
After seizing power from President Samuel Doe in a rebellion, Taylor won elections in His critics say that he bullied and bought his way to power, and once he obtained it he established himself as one of the most brutal and murderous warlords in Africa.
During his term of office Taylor was accused of war crimes and crimes against humanity as a result of his involvement in the Sierra Leone Civil War — His close friends included the late Col.
He was found guilty in April of all 11 charges levied by the Special Court, including terror, murder and rape. A period of provincial and local rule under military strongmen, known as the Warlord era lasted until the Kuomintang KMT; Chinese Nationalist Party consolidated its rule over much of the country under Generalissimo Chiang Kai-shek in Among the prominent leaders called warlords were Yan Xishan in Shanxi province, Feng Yuxiang , and Wu Peifu , who had reputations as reformers; Zhang Zuolin , who ruled in Manchuria until the Japanese invasion of ; and a number of local warlords with nasty reputations, such as Zhang Zongchang.
Although Chiang Kai-shek ascended with legitimacy into his role of leadership of the KMT by succeeding Sun Yat-sen and was recognized by foreign nations, Chiang was accused by some of being a warlord because of his rise by military campaign.
The two-year Northern Expedition campaign —28 not only defeated the Beiyang Army but also toppled the Beiyang government. Chiang additionally conquered and conscripted the forces of rival warlords in the Central Plains War of This war essentially ended the Warlord Period in spite of the continuing autonomy of several provinces.
At the time of disintegration, many warlords tried to enthrone themselves or rule the khanate jointly; however, there had been powerful de facto leaders in all parts of the Mongol Empire before.
The empire and the states that emerged from it were born and shaped in part from the heavy influence of roving bandits.
These warlords, such as Genghis Khan and his immediate successors, conquered nearly all of Asia and European Russia and sent armies as far as Central Europe and Southeast Asia.
Warlords in Mongolia could be characterized by this title because of the Mongol Empire's lack of definitive borders and consistent expansion and conquest during the 13th and 14th centuries.
The Twelve Warlords War was a period ranging from —68 characterized by chaos and civil war. As a result, the country fractured into 12 regions, each led by a warlord.
This resulted in conflicts and war among the regional warlords, who all sought to expand their territory and enhance their power. Warlordism in Europe is usually connected to various mercenary companies and their chieftains, which often were de facto power-holders in the areas where they resided.
Such free companies would arise in a situation when the recognized central power had collapsed, such as in the Great Interregnum in Germany —78 or in France during the Hundred Years' War after the Battle of Poitiers ; and in the Kingdom of Scotland during the Wars of Scottish Independence.
Several condottieri in Italy can also be classified as warlords. The Imperial commanders-in-chief during the reign of Holy Roman Emperor Maximilian I did hold the title Kriegsherr , of which the direct translation was "warlord", but they were not warlords in the sense of the word today.
Other warlords could be found in the British Isles during the Middle Ages and up into the Early Modern period ; such examples include Brian Boru of Ireland and Guthrum of the Danelaw , who was the commander of the Great Heathen Army and nearly conquered all of England,  Alfred of Anglo-Saxon England ,  first man to unify the Anglo-Saxon kingdoms of Europe, although it would not be completed until Edward the Elder 's reign, in which he conquered the last remnants of the Danelaw.
From Wikipedia, the free encyclopedia. For other uses, see Warlord disambiguation. Dies ist nur möglich, wenn der Zentralstaat einem Warlord Autonomie zugesteht oder vielmehr nicht in der Lage ist, das staatliche Gewaltmonopol gegenüber dem Warlord durchzusetzen.
Darum findet man Warlords oft in Krisen- beziehungsweise Bürgerkriegsregionen. Die Rolle des Warlords ist stark männlich geprägt, in sehr seltenen Fällen sind aber auch weibliche Warlords belegt.
Der deutsche Begriff Kriegsherr kam in der Neuzeit in Gebrauch und etablierte sich in der jüngeren deutschen Verfassungsgeschichte als Bezeichnung für den legitimen Führer einer Kriegspartei.
Bisweilen bezeichnete das Wort auch einen Heerführer, dem die Kriegführung als Untertan oder Beauftragten des Herrschers eigenverantwortlich übertragen wurde.
Der Kriegsherr unterscheidet sich von einem Feldherrn oder Heerführer insbesondere durch die Befugnis oder Ermächtigung, den Krieg zu erklären und gegebenenfalls durch Waffenstillstand oder Friedensschluss völkerrechtlich bindend wieder zu beenden.
Ein Kriegsherr ist demnach gerade kein Warlord, dessen völkerrechtlich als illegitim betrachtete Stellung nur auf der Macht des Faktischen beruht.
In der Bismarckschen Reichsverfassung wurde die staatsrechtliche Stellung des Kriegsherrn dem Deutschen Kaiser vorbehalten, der als Inhaber der höchsten Befehls- und Kommandogewalt Oberbefehl über die gesamten Streitkräfte des Deutschen Reiches als alleiniger souveräner Kriegsherr fungierte, während die deutschen Bundesfürsten mit der Reichsgründung auf die Befugnis, eigenständig Krieg führen zu können, verzichteten.
Der Titel dieses Artikels ist mehrdeutig. Über die Missionskarte liegen verteilt üblicherweise mehrere Burgen, die Ausgangspunkt für die Einheitenproduktion sind und die es zu erobern gilt.
Jede Burg kann eine Einheit zur selben Zeit ausbilden, die Ausbildungsdauer in Runden ist dabei meist abhängig von Typ und Stärke der auszubildenden Einheit.
Allerdings ist die Auswahl der verfügbaren Einheitentypen begrenzt und variiert von Festung zu Festung. Teil des Spiels ist daher auch die Organisation der Einheitenproduktion.
Der Spieler kann das Produktionsportfolio modifizieren oder Einheiten aus weit im Hinterland liegenden Burgen automatisch an die Frontlinie versetzen lassen.
Dieses wird in der Regel durch die eroberten Burgen eingenommen, die pro Runde eine bestimmte Goldsumme erwirtschaften. Zu den Standard-Einheitentypen kommen sogenannte Helden, die einen zweiten zentralen Spielaspekt der Serie darstellen und alternative Aktionsmöglichkeiten bieten.
The relations between the players are regulated by the diplomacy: the players should declare wars before actually engaging their armies in battles.
While there is a possibility to attack another player without prior negotiations, such behavior may be followed by unilateral declaration of war by all other players on a violator.
The battles in Warlords with the exception of Warlords IV are non-interactive. The process of battle is shown as two enemy stacks opposing each other; when a unit is killed it disappears from the battle screen.
The outcome of the battle is calculated using the units' abilities and several other factors using a sophisticated algorithm.
The games of the series are noted for the strong AI. The games are set in the fantasy world of Etheria, and tend to be based around the traditional premise of good versus evil , with neutrality in between.
Heroes on the side of good are the Sirian Knights, the mercantile Empires of Men, the elves and the dwarves.
The politics of the world, however, are more complicated than they first appear, particularly in the third installment of the series.
For example, the Minotaurs, who were created as servants for Sartek, the Lord of War, are a neutral race rather than an evil one.
Also, the third game opens with the human Empire pillaging and exploiting the newly discovered lands of the peaceful Srrathi snakemen, in an obvious nod to the historical European conquest of the Americas.
Most importantly from a player's point of view, a Hero's race is not as important in determining his or her moral alignment as is his or her choice of class.
For example, while the Undead are evil as a rule, an Undead Paladin would be treated as good though such a thing is only possible in the third game, wherein all previous restrictions on race and class combinations have been removed.
Each clan could either be controlled by the computer or by a human player, allowing up to eight participants taking turns in hot seat play. Gameplay consisted of moving units, attacking opponent units or cities, adjusting production in cities, and moving hero units to explore ruins, temples, libraries, and to discover allies, relics, and other items.
The goal of the game was to conquer the land of Illuria by capturing or razing at least two thirds of the cities in the land.
This version included five maps although the later released mission pack increased the number. Another new feature was 'fog of war' - optionally, enemy units or even the map could be concealed from players without units close enough to see them.
The interface of the game was improved, as were the graphics with additional unique city graphics for each different player.
Moreover, the game featured multiple army, city, and terrain sets still in 16 colours , play by e-mail as well as hot seat, and a random map generator and map editor.
The updated version of the game — Warlords II Deluxe — was released in It allowed for custom tile, army and city sets for maps and provided support for colours.
Thanks to the publication of the editor, Warlords II Deluxe led to an increase of user-created content. Many new maps, army and terrain sets, and scenarios were distributed on the Internet for the game.
The game was released for Microsoft Windows and used new system capabilities to dramatically improve graphics: .
The heroes acquired the ability to cast spells to receive the temporary benefit. Each spell has its price expressed in mana points, which became the second after gold resource in game.
The campaign system also became more advanced: the heroes from the previous game of the campaign followed the user to the new game, keeping their experience and items.
The concept of diplomacy was further refined by adding new state of diplomatic relations: Treaty. This state allowed players trespassing each other's cities and winning the Allied victory exterminating all other parties.
Another diplomacy-related feature introduced in Reign of Heroes was the ability to bribe enemies, thus influencing their diplomatic decisions.
The amount of bribe was fine-tunable; the more substantial bribe was, the greater chances of needed decision were.
In addition to the previously available multiplayer modes hotseat and play by email the Reign of Heroes introduced the ability to play over network.